STCC Builds

Architecture Students with Models

STCC Builds is a FREE two-week, full-immersion, design-build summer program for local middle and high school youth between the ages of 9 and 17 years.

The principles of Architecture & Design are introduced in studio workshops via a series of slideshows, demonstrations, on-campus site explorations, sketching, drafting, and computer graphics exercises. Each day participants will be introduced to new design concepts that they will interpret and reimagine. STCC Builds fosters an atmosphere of fairness and inclusion. Each participant will be encouraged to follow their unique path however, the role of “designer as collaborator” is a high priority. The work of the program culminates in a final public presentation after which participants bring their final projects and digital copies of their files home with them.

The program is funded by a federal HSI/STEM Grant for the academic year 2021-22.

Instructors

STCC Builds is led by its Director, Steph Brown, an Architecture and Interior Design professional with over 20 years experience in teaching at the community college, undergraduate, and graduate levels. Each STCC Builds program will also have two teaching assistants who are current STEM students at STCC. Guest facilitators and design jurors will include Architects, Designers, and Structural Engineers of color who are leaders in their fields and work locally.

Schedule

STCC Builds will run Monday through Thursday, from 9 a.m. - 3 p.m.  There are two programs: Session 1, 7/11/22 - 7/21/22 and Session 2, 8/1/22 - 8/11/22. STCC Builds is an in-seat / on-campus program, there is no remote component. Snacks and Drinks are provided but participants must bring their own lunches each day.

Session I Schedule

  • 9-10 a.m.: Introductions + snacks/drinks followed by a discussion of the week’s activities and goals
  • 10-11 a.m.: Slideshow and Questionnaire: “What is Architecture and Who is an Architect?”
  • 11-11:15 a.m.: Break
  • 11 a.m.-12 p.m.: Slideshows: “People of Color in Architecture + Design” + “The ABC’s of Architecture + Design”
  • 12 - 1 p.m.: Lunch
  • 1-3 p.m.: Project 1: “Building for the Birds” Project 1/Part 1: “From Image to Place” (Students given an 11x17 photo base image which sparks programming ideas and list of possible design options)

Learning Objectives: To engage students in group discussions, encourage use of imagination and the articulation of design ideas in sketch format. To introduce students to design programming, bubble diagrams and floor plans.

Design Deliverables: 1-11x17 black and white base photo, programming list with client needs, bubble diagram sketch to be scanned and brought into Photoshop on Day 2.

  • 9-10 a.m.: Overview of Day 1, Intro to Day 2 + Snacks (Outside Sketching Activity)
  • 10-12 a.m.: Computer Lab: Introduction to Photoshop, Scanning and Printing. Introduction to using online resources for research and downloading digital images.
  • 12-1 p.m.: Lunch
  • 1-3 p.m.: Project 1/Part 2: “From Place to Client” + Lecture: “Bird Houses Around the World” (Introduce Designer to “Client”, use Part I photo base for client residence)

Learning Objectives: Introduce students to Adobe Photoshop for photo-editing, Scanning and Printing.

Design Deliverables: Edit original 11x17 photo base to include “client” in habitable space and space within the context of a surrounding environment. Research and gather images for “client archive”, show students how to keep a digital archive of their work (using Google Workspace).

  • 9-10 a.m.: Overview of Day 2, Intro to Day 3 + Snacks (Outside Design Activity- Letter from Client to Designer)
  • 10-12 p.m.: Architecture Studio: Introduction to floor plans, converting sketches/bubble diagrams into floor plans
  • 12-1 p.m.: Lunch
  • 1-3 p.m.: Project 1/Part 3: “From Client to Sketch” (Using photo base, client info and sketches, designers produce a sketched floor plan for client)

Learning Objectives: Introduce students to floor plans and design development processes

Design Deliverables: Expanded ideas for programming needs. Floor plan sketch for client approval/ archive.

  • 9-10 a.m.: Overview of Day 3, Intro to Day 4 + Snacks (Outside Sketching Activity)
  • 10-12 p.m.: Architecture Studio: Introduction to Architectural hand drafting / using drafting desk
  • 12-1 p.m.: Lunch
  • 1-2 p.m.: Project 1/Part 4: “From Sketch to Plan” (Using photo base, client info and sketches, designers produce a drafted floor plan for client)
  • 2-3 p.m.: Architecture Studio: Finish drafting floor plans and ready boards for presentation to guest Architect Day 4 Learning Objectives: Introduce students to the basics of hand drafting and floor plans.

Design Deliverables: Drafted floor plan for client approval/archive.

  • 9-10 a.m.: Overview of Day 4, Intro to Day 5 + Snacks (Field Trip Activity)
  • 10-12 p.m.: Architecture Studio: Introduction to physical model making
  • 12-1 p.m.: Lunch with Guest Architect/Designer and Engineer
  • 1-2 p.m.: Project 1/Part 5: “From Student to Guest + Guest to Student” Discussion with guest Architect and Engineer followed by design critique.
  • 2-3 p.m.: Project 1/Part 6: “From Plan to Model” (Utilizing feedback from design critique, current design ideas and existing floor plan, students begin building a 3-D model of clients residence).

Learning Objectives: Introduce students to the basics of physical model making utilizing existing design info. Introduce students to guest professional, understand the value of constructive criticism and synthesize design feedback, brainstorm with guest and faculty about how to move forward with design.

Design Deliverables: Design critique using presentation materials/redline useful ideas, prepare work to be edited. Participants begin to work on physical (cardboard) model.

  • 9-10 a.m.: Overview of Day 5, Intro to Day 6 + Snacks with Guest Interior Designer
  • 10-11 a.m.: Discussion with Guest Interior Designer + Slideshow
  • 11 a.m. - 12 p.m.: Architecture Studio: Workshop with guest Interior Designer (complete model + photograph it)
  • 12-1 p.m.: Lunch
  • 1-3 p.m.: Project 1/Part 7: “From Model to Media” (Computer Lab Workshop with guest Interior Designer) (Students use original 11x17 base photo and current best model photos to produce digital hybrid collages. This work should demonstrate various interactions amongst client, newly designed residence and local urban environment. Print and mount all work on final presentation boards. Print full color photo of client and spray mount to cardboard for use in final 1:1 construct).

Learning Objectives: Introduce students to Interior Design, further their understanding of digital editing, printing, and presentation board design and assembly.

Design Deliverables: Physical model complete, Final presentation board assembled and ready.

  • 9-10 a.m.: Overview of Day 6, Intro to Day 7, snack and final day discussion, problems, issues, etc.
  • 10-12 p.m.: Architecture Studio: Finish editing, printing, presentation boards, rehearse presentations!
  • 12-1 p.m.: Lunch
  • 1-4 p.m.: Architecture Studio: Finish editing, printing, presentation boards, rehearse presentations again!

Learning Objectives: Students learn how to verbally and visually present design ideas to an audience and answer questions about their work, receive critical feedback and constructive criticism.

Design Deliverables: Digital Archive of all work, 2 presentation boards, 1:1 scale cardboard model, (construction of client residence).

  • 9-10 a.m.: Overview of Day 7, Intro to Day 8, snack and final day discussion, problems, issues, etc.
  • 10-12 p.m.: Architecture Studio: Finish editing, printing, presentation boards, rehearse presentations!
  • 12-1 p.m.: Lunch
  • 1-4 p.m.: Final student presentations / student exhibit (location to be determined)

Learning Objectives: Students learn how to verbally and visually present design ideas to an audience and answer questions about their work, receive critical feedback and constructive criticism.

Design Deliverables: Digital Archive of all work, 2 presentation boards, 1:1 scale cardboard model, (construction of client residence).

Session II Schedule

  • 9-10 a.m.: Introductions + snacks/drinks followed by a discussion of the week’s activities and goals
  • 10-11 a.m.: Slideshow and Questionnaire: “What is Architecture and Who is an Architect?”
  • 11-11:15 a.m.: Break
  • 11 a.m. - 12 p.m.: Slideshows: “People of Color in Architecture + Design” + “The ABC’s of Architecture + Design”
  • 12-1 p.m.: Lunch
  • 1-3 p.m.: Project 1: “Building for the Birds” Project 1/Part 1: “From Image to Place” (Students given an 11x17 photo base image which sparks programming ideas and list of possible design options)

Learning Objectives: To engage students in group discussions, encourage use of imagination and the articulation of design ideas in sketch format. To introduce students to design programming, bubble diagrams and floor plans.

Design Deliverables: 1-11x17 black and white base photo, programming list with client needs, bubble diagram sketch to be scanned and brought into Photoshop on Day 2.

  • 9-10 a.m.: Overview of Day 1, Intro to Day 2 + Snacks (Outside Sketching Activity)
  • 10-12 a.m.: Computer Lab: Introduction to Photoshop, Scanning, and Printing. Introduction to using online resources for research and downloading digital images.
  • 12-1 p.m.: Lunch
  • 1-3 p.m.: Project 1/Part 2: “From Place to Client” + Lecture: “Bird Houses Around the World” (Introduce Designer to “Client”, use Part I photo base for client residence)

Learning Objectives: Introduce students to Adobe Photoshop for photo-editing, Scanning, and Printing.

Design Deliverables: Edit original 11x17 photo base to include “client” in habitable space and space within the context of a surrounding environment. Research and gather images for “client archive”, show students how to keep a digital archive of their work (using Google Workspace).

  • 9-10 a.m.: Overview of Day 2, Intro to Day 3 + Snacks (Outside Design Activity- Letter from Client to Designer)
  • 10-12 p.m.: Architecture Studio: Introduction to floor plans, converting sketches/bubble diagrams into floor plans
  • 12-1 p.m.: Lunch
  • 1-3 p.m.: Project 1/Part 3: “From Client to Sketch” (Using photo base, client info, and sketches, designers produce a sketched floor plan for client)

Learning Objectives: Introduce students to floor plans and design development processes

Design Deliverables: Expanded ideas for programming needs. Floor plan sketch for client approval/ archive.

  • 9-10 a.m.: Overview of Day 3, Intro to Day 4 + Snacks (Outside Sketching Activity)
  • 10-12 p.m.: Architecture Studio: Introduction to Architectural hand drafting / using drafting desk
  • 12-1 p.m.: Lunch
  • 1-2 p.m.: Project 1/Part 4: “From Sketch to Plan” (Using photo base, client info and sketches, designers produce a drafted floor plan for client)
  • 2-3 p.m.: Architecture Studio: Finish drafting floor plans and ready boards for presentation to guest Architect Day 4 Learning Objectives: Introduce students to the basics of hand drafting and floor plans.

Design Deliverables: Drafted floor plan for client approval/archive.

  • 9-10 a.m.: Overview of Day 4, Intro to Day 5 + Snacks (Field Trip Activity)
  • 10-12 p.m.: Architecture Studio: Introduction to physical model making
  • 12-1 p.m.: Lunch with Guest Architect/Designer and Engineer
  • 1-2 p.m.: Project 1/Part 5: “From Student to Guest + Guest to Student” Discussion with guest Architect and Engineer followed by design critique.
  • 2-3 p.m.: Project 1/Part 6: “From Plan to Model” (Utilizing feedback from design critique, current design ideas, and existing floor plan, students begin building a 3-D model of clients residence).

Learning Objectives: Introduce students to the basics of physical model making utilizing existing design info. Introduce students to guest professional, understand the value of constructive criticism and synthesize design feedback, brainstorm with guest and faculty about how to move forward with design.

Design Deliverables: Design critique using presentation materials/redline useful ideas, prepare work to be edited. Participants begin to work on physical (cardboard) model.

  • 9-10 a.m.: Overview of Day 5, Intro to Day 6 + Snacks with Guest Interior Designer
  • 10-11 a.m.: Discussion with Guest Interior Designer + Slideshow
  • 11 a.m. - 12 p.m.: Architecture Studio: Workshop with guest Interior Designer (complete model + photograph it)
  • 12-1 p.m.: Lunch
  • 1-3 p.m.: Project 1/Part 7: “From Model to Media” (Computer Lab Workshop with guest Interior Designer) (Students use original 11x17 base photo and current best model photos to produce digital hybrid collages. This work should demonstrate various interactions amongst client, newly designed residence and local urban environment. Print and mount all work on final presentation boards. Print full color photo of client and spray mount to cardboard for use in final 1:1 construct).

Learning Objectives: Introduce students to Interior Design, to further their understanding of digital editing, printing, and presentation board design and assembly.

Design Deliverables: Physical model complete, Final presentation board assembled and ready.

  • 9-10 a.m.: Overview of Day 6, Intro to Day 7, snack and final day discussion, problems, issues, etc...
  • 10-12 p.m.: Architecture Studio: Finish editing, printing, presentation boards, rehearse presentations!
  • 12-1 p.m.: Lunch
  • 1-4 p.m.: Architecture Studio: Finish editing, printing, presentation boards, rehearse presentations again!

Learning Objectives: Students learn how to verbally and visually present design ideas to an audience and answer questions about their work, receive critical feedback and constructive criticism.

Design Deliverables: Digital Archive of all work, 2 presentation boards, 1:1 scale cardboard model, (construction of client residence).

  • 9-10 a.m.: Overview of Day 7, Intro to Day 8, snack and final day discussion, problems, issues, etc.
  • 10-12 p.m.: Architecture Studio: Finish editing, printing, presentation boards, rehearse presentations!
  • 12-1 p.m.: Lunch
  • 1-4 p.m.: Final student presentations/student exhibit (location to be determined)

Learning Objectives: Students learn how to verbally and visually present design ideas to an audience and answer questions about their work, receive critical feedback and constructive criticism.

Design Deliverables: Digital Archive of all work, 2 presentation boards, 1:1 scale cardboard model, (construction of client residence).

Requirements

Participants

  • Participants will be asked to show evidence of COVID-19 vaccination. There are no exemptions for vaccination requirements.
  • Prospective participants need to fill out the application linked below and send it to sdbrown@stcc.edu.

Apply Now

Staff

  • All STCC Builds Staff have been fully vaccinated for COVID-19 and their vaccination documents are a record of the Human Resources Office at STCC.
  • All staff have undergone interviewing and have undergone full CORI checks.
  • Each teaching assistant has had previous TA experience with students in the same age range as STCC Builds participants or has served as STCC Builds Teaching Assistants prior to 2022.

Contact

Additional questions? Please feel free to reach out.

Steph Brown
STCC Builds Director
sdbrown@stcc.edu
(413) 755-5415

STEM Center
Putnam Hall (B17), Room 425
stemcenter@stcc.edu
(413) 755-4660